UXmatters has published 16 articles on the topic Case Studies.
Today’s world of mobile app and Web-site development is seeing high adoption of UX design and research, from planning to product launch. UX design is a human-first approach to product design and sets the tone for app development, keeping the focus on satisfying your users. Whether you’re designing physical or digital products, your goal is to create useful, easy-to-use products that provide a great experience to the users who interact with them. Those everyday interactions should be enjoyable and accessible to all users. Throughout your design process, it’s important to closely integrate your UX and UI design efforts. UI design focuses on the look and feel, the aesthetic experience of a product, including its fonts, colors, visual affordances for interaction such as buttons, and page layouts.
In this article, we’ll focus on our UX design journey, creating a motion-design app for smartphones and tablets. A unique feature of this app is its platform: The use of smartphones and tablets for professional motion design is not common. Designers typically create motion designs using applications on desktop computers. Read More
In Part 1 of this series, “Measuring the ROI for UX in an Enterprise Organization,” JD and her colleagues discussed their enterprise UX team’s journey in developing a UX-measurement plan. Their objective for this plan was to identify a measurable connection between user-centered design (UCD) efforts and company performance metrics.
Now, in Part 2 of this story, we’ll discuss how two enterprises in vastly different industries—a Fortune-500 human capital–management (HCM) company and a healthcare-technology company—have modeled the impact of employing a user-centered design process on financial metrics. We’ll also suggest some key questions to consider as you embark upon your own UX-measurement initiative at your organization. Read More
As UX researchers, we have a great variety of tools and methods that are available to us. However, at times, a project’s scope, timeline, and budget limit our choices. Therefore, we may need to get creative and come up with a new method that both fits the business criteria and helps us discover usability issues.
In this article, I’ll describe how I combined a software-development technique—pair programming—with usability testing on a recent, exciting project at a smart-lighting company for which I was the usability engineer. The project had a very tight deadline. One of my tasks was to test the user experience of a mobile app called Casambi, a remote-control app for smart lighting, which is shown in Figure 1. Read More