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Business: UX Roles

UXmatters has published 12 articles on the topic UX Roles.

Top 3 Trending Articles on UX Roles

  1. UX Leadership Roles: Multiple Paths

    September 26, 2016

    Over the last 15 years, I’ve had a recurring conversation with senior UX professionals: “I want to progress in UX, but I’m not sure I really want to manage teams.” It seems to many that the one way up is the management track—and in many organizations, this is the only upward path for UX professionals.

    In my long and varied career working on staff within companies and for clients in agencies and consultancies, I have seen many roles in User Experience that need a senior, mature person—some with people-management responsibilities; others that continue to focus on product design. These roles include the following:

    • Creative Director
    • UX Principal
    • Team Leader
    • UX Manager
    • UX Project Lead

    Each of these UX professionals plays a specific role within an organization. For senior UX professionals, their quandary is to work out which role is required when and what role suits them best. Read More

  2. The Five Competencies of User Experience Design

    November 5, 2007

    Throughout my career as a user experience designer, I have continually asked myself three questions:

    • What should my deliverables be?
    • Will my deliverables provide clarity to me and their audience?
    • Where do my deliverables and other efforts fit within the spectrum of UX design?

    I have found that, if I do not answer these questions prior to creating a deliverable, my churn rate increases and deadlines slip.

    When attempting to answer the third question, I use a framework I discovered early in my career: The Five Competencies of User Experience Design.PDF This framework comprises the competencies a UX professional or team requires. The following sections describe these five competencies, outline some questions each competency must answer, and show the groundwork and deliverables for which each competency is responsible. Read More

  3. Managing Talent Strategically Using Career Roadmaps

    3 x 5 UX

    Strategy and tactics in a nutshell

    A column by Liam Friedland
    January 21, 2019

    “Order and simplification are the first steps toward the mastery of a subject.”—Thomas Mann

    As a young product designer, I worked hard to perfect my craft. I read widely, studied the work of the masters, and challenged myself. But I was also fortunate: My managers in those early years were good mentors. They gave me projects that would test me, as well as the autonomy to work, learn, and mess things up a bit. They looked out for me—assigning projects that were suitable for my skill level and helping me to avoid any serious mistakes. However, whenever I asked them what I needed to do to move up to the next level, they’d give me answers, but not a detailed career roadmap. What I was lacking was a comprehensive overview of the specific skills and objectives that would be necessary for me to make progress in the professional world of User Experience.

    Although I was mastering the design skillset, I soon realized that this was not sufficient to take me where I ultimately wanted to go. Mastery of craft is simply not enough. It is also important to master the work context so we can design effectively within a product-development organization, as depicted in Figure 1. Read More

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