UXmatters has published 12 articles on the topic Web Experiences.
By offboarding process, we refer to the procedure that users must follow to delete their personal account for an online service permanently. Because no design patterns or best practices exist for offboarding user experiences, we decided to conduct a comparative usability study, during which we evaluated the usability of design solutions for the account-deletion processes of four major Web sites: Google, Apple, Facebook, and Amazon.
When we analyzed each company’s design choices, we found that Amazon has the least usable offboarding experience while Google provides the most usable solution. Our study also suggested some positive and negative design strategies for offboarding users that have their basis in the usability criteria we evaluated for each of these processes. Read More
We refer to narratives that unintentionally “contradict or distort common understandings of verifiable facts,” [1] as misinformation. In contrast, disinformation is a form of propaganda—the deliberate spread of false information to intentionally mislead people, effect changes in their thinking, and ultimately, manipulate society as a whole. Both are rampant on social media and on other less visible parts of the Web.
The multifarious, potential threats that misinformation and disinformation pose to society and public welfare justify our worrying about their spread. In addition to causing polarization in our societies and social conflict, the spread of conspiracy theories and other forms of disinformation often undermine people’s perceptions of the validity of objective or scientific truths, potentially making them prey to liars and con artists or encouraging harmful behaviors. Read More
I’m going to open my new column Evolution of XD Principles with a quotation that actually contradicts my position:
“If you do it right, it will last forever.”—Massimo Vignelli
He’s wrong. Massimo is a very well-known, well-respected Italian designer who has impressed the world by successfully innovating products in a variety of disparate product spaces. But he’s wrong.
Design should always accomplish one key thing: demonstrate a thorough understanding of the people who will engage with a solution. A design should accommodate the well-defined mental model of those engaging with an experience. However, a challenge for UX designers is this: mental models represent collections of knowledge—and knowledge is never static. Forever is a fallacy.
With this premise in mind, my goal for this column is to write a series of articles that challenge traditional experience-design principles in a way that explores next-generation—and forgotten, last-generation—experience-design strategies.
Join me, as I explore such topics as why ugly products sometimes succeed, how some companies can dictate rather than accommodate usability patterns, and the hidden value of a user experience with a tinge of dishonesty. I’ll be leading you on a journey that will take us off the beaten path—one on which the only constant is change. Read More