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Process: User Modeling

UXmatters has published 5 articles on the topic User Modeling.

Top 3 Trending Articles on User Modeling

  1. Crafting Winning Personas

    September 23, 2019

    Personas are essential tools in adopting a user-centered approach to product design. Personas help a product team maintain a constant focus on their target users, ensuring that the designed product conforms to their needs and requirements. Personas are useful throughout the complete design lifecycle—from developing business requirements, product concepts, functional specifications, and Web content to interaction and visual design for the product user interface.

    Alan Cooper pioneered the adoption of the Goal-Directed Design methodology, including the use of personas, as a practical approach to interaction design for high-technology products. Creating personas is a quick, efficient way of gauging the needs and requirements of a potentially diverse user base that would make use of a particular product, service, or system in different contexts and environments. Read More

  2. The Problem with Personas and Some Solutions

    September 26, 2016

    Personas, when they’re done right, can offer valuable insights into a typical user’s goals, behaviors, and aspirations, as well as highlight motivations and contexts of use. Above all, they provide a constant reminder that designers and others on a product team are not the users.

    Personas are also an excellent communication tool. A designer can effectively describe each design decision in terms of an experience outcome for a certain persona. This provides clear context and clarifies the fact that a user’s goals and aspirations differ from the designer’s. Read More

  3. Mapping Experiences

    September 26, 2016

    This is a sample chapter from the book Mapping Experiences: A Complete Guide to Creating Value Through Journeys, Blueprints, & Diagrams, by Jim Kalbach, which O’Reilly Media published in May 2016. UXmatters is publishing this chapter with O’Reilly’s permission. Copyright © 2016 O’Reilly Media. All rights reserved.

    Chapter 4: Initiate: Starting a Mapping Project

    Mapping Experiences CoverOne of the most common questions I get in my workshops on mapping is, “How do I begin?” Aspiring mapmakers may see the immediate value in these techniques, yet they have barriers getting started.

    Getting stakeholder buy-in is a common challenge. I’ve been fortunate to have had opportunities to create diagrams of all kinds and have found that stakeholders see the value in mapping only after the process is complete. As a result, initiating an effort requires convincing them up front. Read More

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